There are lots of quite specific and complicated strats for running this, which I'm just starting to get into, but I did some practice runs as a test last night and made it to 8-2 (where I currently lose lives as I haven't quite figured out the route) in good time. I've set a sub 6 minute goal as an initial target (which will place me 430th in the world rankings) and then work from there. I'll be using OpenEmu and an NTSC version of the game and I will be screen capturing progress and efforts. Times under 5:21.00 require video evidence Start: On the frame that "400" appears in the top right after selecting 1 playerĮnd: On the frame all sprites are invisible after touching the axe in 8-4 Runs are timed with regards to the SDA standard Here's the category I'm running and some rules. So I've decided to document the effort in this thread, partly as an incentive to keep going, partly as entertainment for everyone else, and partly as a record of progress to provide the mods at with evidence. I've never done a proper "speedrun", so there is some learning curve here with regards to learning the tools and official rules and all that stuff. No particular reason, I just want to push myself and see what I can do. Well, I now want to get as close as possible to the WR time for the original Super Mario Bros.
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